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Your binary is not optimized for iPhone 5, Application Loader, ERROR

Explorer ,
Oct 31, 2014

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Hi

I'm using FlashProfesional CC, and the last versión Air 15.0.0.302 for iOS


I received this message when I try to upload the application to Apple

Your binary is not optimized for iPhone 5


Dear developer,

We have discovered one or more issues with your recent delivery for "Leo Con Grin". To process your delivery, the following issues must be corrected:

Your binary is not optimized for iPhone 5 - - New iPhone apps and app updates submitted must support the 4-inch display on iPhone 5 and must include a launch image with the -568h size modifier immediately following the <basename> portion of the launch image's filename. Launch images must be PNG files and located at the top-level of your bundle, or provided within each .lproj folder if you localize your launch images. Learn more about iPhone 5 support and app launch images by reviewing the 'iOS Human Interface Guidelines' at 'https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/MobileHIG/ IconsImag...' and the 'iOS App Programming Guide' at 'https://developer.apple.com/library/ios/documentation/iPhone/Conceptual/iPhoneOSProgrammin gGuide/Ap...'.

Once these issues have been corrected, you can then redeliver the corrected binary.

Regards,

The App Store team




Captura+de+pantalla+2014-10-28+a+las+9.03.45.png

Can anybody help me?




Best Regards

Nando


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Performance issues

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Your binary is not optimized for iPhone 5, Application Loader, ERROR

Explorer ,
Oct 31, 2014

Copy link to clipboard

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Hi

I'm using FlashProfesional CC, and the last versión Air 15.0.0.302 for iOS


I received this message when I try to upload the application to Apple

Your binary is not optimized for iPhone 5


Dear developer,

We have discovered one or more issues with your recent delivery for "Leo Con Grin". To process your delivery, the following issues must be corrected:

Your binary is not optimized for iPhone 5 - - New iPhone apps and app updates submitted must support the 4-inch display on iPhone 5 and must include a launch image with the -568h size modifier immediately following the <basename> portion of the launch image's filename. Launch images must be PNG files and located at the top-level of your bundle, or provided within each .lproj folder if you localize your launch images. Learn more about iPhone 5 support and app launch images by reviewing the 'iOS Human Interface Guidelines' at 'https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/MobileHIG/ IconsImag...' and the 'iOS App Programming Guide' at 'https://developer.apple.com/library/ios/documentation/iPhone/Conceptual/iPhoneOSProgrammin gGuide/Ap...'.

Once these issues have been corrected, you can then redeliver the corrected binary.

Regards,

The App Store team




Captura+de+pantalla+2014-10-28+a+las+9.03.45.png

Can anybody help me?




Best Regards

Nando


TOPICS
Performance issues

Views

2.1K

Likes

Translate

Translate

Report

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Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
Oct 31, 2014 0
Community Beginner ,
Nov 04, 2014

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Hey,

did you make sure the Default-568h@2x.png file is packaged within your app?

did you test your app on an iphone5?

cheers,

marc

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Nov 04, 2014 0
Explorer ,
Nov 12, 2014

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Thanks! yes I forgot insert Default-568h@2x.png

Best regards.

Nando

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Nov 12, 2014 0