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After being a Flash user for many years I now find, in Animate, the simplest things so complicated. For example this morning I have spent two hours trying to create a spinning newspaper.
It used to be a mixture of rotate, scale and keypoints in the tween, a touch of F5 to adjust the timing and... was easy.
Now after it hits about 180◦ it just starts bouncing around.
I have tried and tried and tried and looked things up on the web. The so-called motion editor is no help.
If I had hair I'd be pulling it out.
Why does Adobe have to fix Flash things that weren't broken???
Does anyone have a clue/advice about rotating a symbol 720 degrees while (scaling down)?
I'm the last person to defend Animate (since it feels like in a state of perpetual beta), but pointing the direction in which you want the rotation to go has always been a part of Properties for at least 15 years.
Choose CW, type in 2 and you will get two full clock-wise rotations, i.e. +720°
So, you only need two keys, do your scaling, add a classic tween and in the tween properties choose CW or CCW and type in how many full rotations want.
You can also add easing and if you want, use the custom e
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I'm the last person to defend Animate (since it feels like in a state of perpetual beta), but pointing the direction in which you want the rotation to go has always been a part of Properties for at least 15 years.
Choose CW, type in 2 and you will get two full clock-wise rotations, i.e. +720°
So, you only need two keys, do your scaling, add a classic tween and in the tween properties choose CW or CCW and type in how many full rotations want.
You can also add easing and if you want, use the custom ease to separate the rotation from the rest to give the sense of perspective - easing out as it goes away, without slowing down the rotations. It's as simple as that.
Good luck!
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Is there any way to do non-whole number # of rotations? In my animation I only want 3/4 of a turn!
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Type '0' in the input field.
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The simplicity of your answer now makes me look like a ranting idiot.
I just hadn't figured that the Tween itself would have the rotate properties rather than the object.
Thank you.
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This ◦ isn't a degree symbol, by the way. It's Unicode "White Bullet".
This is a degree symbol: 360°
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I see it as a bonus that not only was my question answered perfectly but I also received a free critique of my ASCII/Unicode special character selection skills
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Love your tactfulness, mate!
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Agreed with n.tilcheff. Something that others very much lack!