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actionscript

New Here ,
Nov 26, 2021 Nov 26, 2021

Hello everyone i am new to adobe animate.

 

I have a symbol named Einstein with frame 1 standing frame 5 90 degrees going to right.

I want to write actionscript when i click on Einstein it must play to frame 5 and stop there.

how can i stop it from playing the frame's automicaly and just play when i click on the symbol and stop at frame 5?

 

i have this now:

root.muur1.Einstein.addEventListener("click", openeinstein);
function openeinstein()
{
this.Einstein.play();

}

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correct answers 1 Correct answer

Community Expert , Nov 26, 2021 Nov 26, 2021

start a loop (eg, enterframe if you were using actionscript) and repeatedly check the current frame until the end frame is reached.

 

because you're NOT using actionscript and you are using javascript, use a ticker loop, EaselJS v1.0.0 API Documentation : Ticker (createjs.com)

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Community Expert ,
Nov 26, 2021 Nov 26, 2021

start a loop (eg, enterframe if you were using actionscript) and repeatedly check the current frame until the end frame is reached.

 

because you're NOT using actionscript and you are using javascript, use a ticker loop, EaselJS v1.0.0 API Documentation : Ticker (createjs.com)

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New Here ,
Nov 26, 2021 Nov 26, 2021

thank you..

and to disapear can i use this?

 

root.muur1.Einstein.addEventListener("click", openeinstein);
function openeinstein()
{
root.Einstein.visible= false;
}

 

because this is not working i get this error:

 

3escaperoom basis (1).js?1637939759562:81014

Uncaught TypeError: Cannot set properties of undefined (setting 'visible')
at openeinstein (http://127.0.0.1:8090/escaperoom%20basis%20(:8090/1).js?1637939759562:81014:24)
at lib.einstein.b._dispatchEvent (createjs.min.js:12)
at lib.Einsteinkader.b.dispatchEvent (createjs.min.js:12)
at lib.Stage.b._dispatchMouseEvent (createjs.min.js:13)
at lib.Stage.b._handlePointerUp (createjs.min.js:13)
at lib.Stage.b._handleMouseUp (createjs.min.js:13)
at f (createjs.min.js:13)

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Community Expert ,
Dec 04, 2021 Dec 04, 2021
LATEST

is that supposed to be

 

root.muur1.Einstein.visible=false;

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