Hello, I have an odd problem with animate since I opened my project again after 2 months.
I animate a Känguru jumping into my scene and moving his head.
My problem now is that on my Timeline play Button function everything is fine but when i open up the SWF play function. The movement of the Head gets very odd, I drawed into the layer means I have 4 layers in the main layer. I putted pictures down below. It looks like it just plays the first keyframe but not stays in the position... for the x ( for example eight )frames. I tried to convert it in to normal Graphic Symbol. The only way I could fix it was to convert it into Bitmap. But it looks very odd with this configuration. I putted a short Video down below with the play function of the Animate Timeline and the SWF Result.
I'm very new to animation and animate cc it's my very first complexe Work. Sorry for the bad english I hope it's not that hard to understand.
bump up ! 🙂
Copy link to clipboard
Do you have any sound? If you have sound, and it's set to Stream sync, frames will be skipped to keep up.
You could set the stage quality to a lower amount, that might be enough to make it play correctly. Put this in the Actions panel for frame 1:
stage.quality = "medium";
If you are animating to export to video, the animation will be smooth, and you could set the stage quality to extremely good:
stage.quality = "16x16";
This page talks about other quality things:
thanks for your answer.
Sound is turned off - however
The solution with the quality works fine! I just can tranform it into the bitmap. I used the link to get the function " draw bit map with quality" and putted in the stage.quality 16x16. Therefor I turned smoothing off like recommended.
Thank you so much, saving me much energies and time!