Best way to handle looping background sounds with stop interactions

New Here ,
Oct 03, 2021 Oct 03, 2021

Copy link to clipboard

Copied

I am trying to find the best way to structure my animation so I can stop the timeline to wait for user interaction but also have looping background music unaffected. Currently, I am using this.stop(); in my HTML5 project to pause the timeline. Unfortunately, this also stops the .WAV file I want to have looping. Is there a clean way to achieve this?

TOPICS
Code , How to , Timeline

Views

63

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct answer

Adobe Community Professional , Oct 04, 2021 Oct 04, 2021
put the wav file on a different timeline or use code to play the wav.

Likes

Translate

Translate
Adobe Community Professional ,
Oct 04, 2021 Oct 04, 2021

Copy link to clipboard

Copied

LATEST

put the wav file on a different timeline or use code to play the wav.

Likes

Translate

Translate

Report

Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines