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Can we reuse a skeleton made with the bone tool ?

New Here ,
Feb 15, 2017 Feb 15, 2017

Hi guys, I have made an animation of a character with the bone tool, but now I would like to change the outfit of the character (by using new layers). Is there a way to keep my animation and only change the layers used there ?

Thanks in advance

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FRENCH VERSION

Salut, j'ai créé l'animation d'un personnage avec l'outil "squelette" sur Animate, et je voudrais juste changer sa tenue en utilisant de nouveaux calques. Est-ce que c'est possible de garder l'animation en ne changeant que les calques ?

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correct answers 1 Correct answer

Adobe Employee , Feb 17, 2017 Feb 17, 2017

Hi Lucarboums,

Sharing the response I received from the team:

There’s no way to reuse the skeleton in Animate, however, you can make use of Swap Symbol option to change symbols one by one in the IK Bone animation in Animate.

Thanks,

Preran

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Adobe Employee ,
Feb 17, 2017 Feb 17, 2017

Hi Lucarboums,

Sharing the response I received from the team:

There’s no way to reuse the skeleton in Animate, however, you can make use of Swap Symbol option to change symbols one by one in the IK Bone animation in Animate.

Thanks,

Preran

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New Here ,
Feb 17, 2017 Feb 17, 2017
LATEST

Hey Preran,

Thanks a lot, it was exactly what I wanted. I will change symbols one by one as you just said

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