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Hello everyone
I'm new to Animate and could do with a little help.
What I want to do is to simply make a Bitmap image fade in and out on the Stage at specific points in time.
This thread explains
how selecting an instance and adjusting the alpha value in the Color Effect pane can make it transparent/opaque.
However, when I select a bitmap image like the one below,
the Color Effect pane does not appear in the Properties panel,
so I cannot adjust the alpha level of the image.
I'm surprised not to find anything related to the transparency/opacity of the bitmap image with ease.
Does someone know how it can be adjusted for bitmap images?
Solved this one.
The trick was to right-click the target object and choose Convert to Symbol so the color effect gets added to its properties.
I don't know why an object has to be converted first.
I'm quite sure many users are going around the houses before finding the same workaround.
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Solved this one.
The trick was to right-click the target object and choose Convert to Symbol so the color effect gets added to its properties.
I don't know why an object has to be converted first.
I'm quite sure many users are going around the houses before finding the same workaround.
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This is neither a "trick" nor a "workaround". It's how Animate/Flash has always worked. If you want to manipulate a bitmap in any way, it has to be a symbol.
Even so, typing "adobe animate make bitmap transparent" in to Google yields this link as the very first result, which would have answered your question in seconds.
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All assets that require color effects to interpolate over time through the use of tweens has to be converted to symbols. The color/alpha effect gets applied to the instance of the tween. It is how Animate has worked for a very long time. Glad you figured it out. Now you can apply various transformations as well (scale, skew, color, tint, etc...)
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