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Dynamic Sound sample rate problems

New Here ,
Feb 26, 2015 Feb 26, 2015

Adobe's Dynamic Audio generation page states that dynamic audio is sampled at 44100hz. I am using a dynamic audio generation library and setting its output sample rate to 44100 hz, and when fed into the Sound it is at half speed. I assume that Flash is actually sampling the audio at 22050hz instead of the 44100hz in the document. I can decrease the sample rate output by the library, which makes the audio play at the correct speed, but it kills audio quality.


What should I do in this situation?

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ActionScript
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correct answers 1 Correct answer

New Here , Feb 28, 2015 Feb 28, 2015

Welp, turns out my library was outputting stereo sound, and I was writing each sample twice to the stream with the assumption that the output was mono. When I removed the extra writeFloat call, everything was crisp. Cheers!

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New Here ,
Feb 28, 2015 Feb 28, 2015
LATEST

Welp, turns out my library was outputting stereo sound, and I was writing each sample twice to the stream with the assumption that the output was mono. When I removed the extra writeFloat call, everything was crisp. Cheers!

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
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