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Hi, i've been looking around forums and I'm not sure I found this problem i've been having:
Basically I have a character that has body parts across layers which are parented. (Head > Neck, Upper Body > Hip, etc.). As soon as I rotate one of these parts, say the hip (with the torso) then try to apply a motion tween of 30 frames, it looks fine at frame 1 but at frame 2 and onward the parented object breaks apart or rotates somewhere else...
Here is an example of a parented leg @ frame 1 vs frame 2 without moving anything. If anyone knows what this problem is I would appreciate the help, thanks!
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Nvm just found out this is has been a problem for animate since version 22 and on...
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thanks for the update.
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Could you elaborate on that? I have no knowledge of this.
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Yes i would like to know about this issue as well?
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