Exit
  • Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
  • 한국 커뮤니티
0

Expired licence for selling games?

New Here ,
Jan 03, 2018 Jan 03, 2018

If an artist rented a licence to create animations for a game for only a month, then the licence runs out, then a few months down the track the artist decides to publish their game. How can the artist prove that they made those animations with licenced software?

254
Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct answer

Participant , Jan 04, 2018 Jan 04, 2018

Hi deamonblade,

If you are working for a company, you will usually have timesheets, basically some way of logging cost/expenditure against a project.

You can then compare this against the previously purchased licence.

If you are freelancing, it depends on many things, in Australia you need a "business number" and need to log your hours and any costs against that project ( the product licence for instance) as this effects tax.

If you have no record this will be hard, you could try and prove that your

...
Translate
Participant ,
Jan 04, 2018 Jan 04, 2018

Hi deamonblade,

If you are working for a company, you will usually have timesheets, basically some way of logging cost/expenditure against a project.

You can then compare this against the previously purchased licence.

If you are freelancing, it depends on many things, in Australia you need a "business number" and need to log your hours and any costs against that project ( the product licence for instance) as this effects tax.

If you have no record this will be hard, you could try and prove that your file windows time-stamps ( date modified ) were within the licence window, some programs also include "meta" tag information with time-stamps.......

You will need to be more specific for a more detailed answer.

Regards,

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines
New Here ,
Jan 04, 2018 Jan 04, 2018
LATEST

Hello albert!

Thank you for the response.

A friend and I are starting out as indie developers and I'm tasked with the graphics/animation side of things. So when we get to the point of selling the game on steam or some platform we hopefully won't run into licensing issues.

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines