Is this possible? I've created an .fla with about 25 layers that I want to import into photoshop. Is there a way of exporting so that it retains layer info.
Then I'm planning on exporting it from photoshop as PSB so I can import it into Unity and use bone based animation. I need to do the animation in Unity, as I will be swapping out stuff at runtime for example different hair cuts etc (it's the model of a man in a T-pose).