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Is this possible? I've created an .fla with about 25 layers that I want to import into photoshop. Is there a way of exporting so that it retains layer info.
Then I'm planning on exporting it from photoshop as PSB so I can import it into Unity and use bone based animation. I need to do the animation in Unity, as I will be swapping out stuff at runtime for example different hair cuts etc (it's the model of a man in a T-pose).
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Hi.
I'm not sure if it is the best approach, but you can try:
- Exporting the frame as SVG from Animate;
- Opening up the SVG file in Adobe Illustrator;
- Exporting the file as a PSD from Illustrator.
In this way you'll retain layers and their basic info.
Regards,
JC