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So I'm getting back into Animate after several years away, and even before then I was dabbling in it. When I export my project as a video, several small but noticeable elements come oit wrong in the exported product. Things like moving objects going higher than they're supposed to and a character's arm blinking in and out of existence.
The only format where I don't seem to get this is an animated gif, but in that case I can't get it to sync up with the voiceover audio when I import it into Premiere, and also it holds on the last frame for about two extra seconds. I tried changing the number of FPS in the Premiere sequence, but that didn't seem to do anything. Everything syncs up fine with the other formats, but then I have the other problems I mentioned.
I think I remember having similar problems when I last dabbled in Animate (then Flash) about 9 years ago, so it must be something I'm doing wrong. Any idea what it is?
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Hi mate,
You should be able to export directly to video (MP4 for example).
If that does not work, your best option is not the GIF exporter, but to export a PNG sequence and WAV audio separately and combine those in Premiere.
If it happens so that the audio is a little longer, just right click on it in Premiere's timeline and choose Speed/Duration. Type the exact last two digits to match the PNG sequence.
Of course, your audio in Animate has to be set to Stream while working; and your Premiere project has to be based on the same frame rate.
Here are some more details: https://community.adobe.com/t5/animate/export-issue-stops-mid-export/td-p/10424361?page=1
Hope this helps.
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Thanks, but your link appears to be a news story about a zoo or something that's definitely not in English.
I exported my animation as a PNG sequence (Match Source) and got approximately 295 imdividual PNG images. How do I export them as a single animated PNG? Thanks.
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Apologies for the link, mate.
Fixed now.
You will see the details in that post. Just read the whole thread and not only the 'solution'.