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I have constant prblems when trying to fill handrawn shapes in Animate. Sometimes it works easily, and smetimes it never works. Most of the time animate seems desparate to fill the Strokes, even though I am trying to fill inside the fills. It is always harder in animate than other software. For example, I attach some screenshots of a logo on a saddlecloth which I cannot seem to fill. I have no idea why I have tried breaking apart. sometimes it works, sometimes it doesn't. Grateful for any advice about using the paintbucket took in animate. When I have completed the multi layered design I will convert each layer to a symbol, ready for animation. I am using animate 2019 on iMac osx 10.15. ( I had same problems in osx 10.14).
Regards.
Hi mate,
You should switch to outline mode, zoom in and check your strokes then.
This will most likely reveal that they are not connected.
You can try to give the paint bucket a little more tolerance with outlines that are not fully-closed by choosing one of these:
To be able to fill, strokes have to outline a single shape, i.e. be on the same layer and either raw vector or a part of the same Drawing Object.
Hope this helps!
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Hi mate,
You should switch to outline mode, zoom in and check your strokes then.
This will most likely reveal that they are not connected.
You can try to give the paint bucket a little more tolerance with outlines that are not fully-closed by choosing one of these:
To be able to fill, strokes have to outline a single shape, i.e. be on the same layer and either raw vector or a part of the same Drawing Object.
Hope this helps!
Copy link to clipboard
Copied
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