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Hi,
Can we have a tutorial for adding the in-app ane for iOS you provided in the adobe gaming SDK, the example is really unclear and the api are confused.
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I added the in-app ane adobe made for iOS ... but can you tell me why productStore.addEventListener(TransactionEvent.PURCHASE_TRANSACTION_CANCEL, purchaseTransactionCanceled); is fired if I purchase the app ? it should fire if the NO button is pressed .
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