Help please how to create an aab from a apk

Explorer ,
Aug 12, 2021 Aug 12, 2021

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Hi can anyone tell me how to craete a aab from a apk please In android studio apk was created in animate Google now only excepts android aab 

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Adobe Community Professional ,
Aug 13, 2021 Aug 13, 2021

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i gave up on it and started using unity3d to create mobile apps.

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Explorer ,
Aug 13, 2021 Aug 13, 2021

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Hi im going to give it one last go at andriod studio are you ok with scripting any chance you could fix this up for me 

<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
package="tailbertandfriends11.com"
tools:ignore="ExtraText">

<meta/>title="Name of your app" packageName="Tailbertandfriends11 version="1" company="Interactivezoo" />"

<!-- output -->
<app main="Main" file="Tailbertandfriends11" path="bin" />"
<!--<setenv name="ANDROID_GRADLE_TASK" value=":app:bundleRelease" />-->
<!--<architecture name="arm64" if="android"/>-->
<!--<architecture exclude="armv8" if="android"/>-->

<architecture/> name="armv8" if="android">"
<architecture/> exclude="arm64" if="android"/>"
<"config: android" minimum-sdk-version="17" target-sdk-version="30.0.3" />"
<template path="templates/AndroidManifest.xml" rename="AndroidManifest.xml" if ="android" />"
<window hardware="true" allow-high-dpi="true" width="0" height="0" orientation="portrait" fps="60" resizable="true" vsync="false" fullscreen="true" antialiasing="0" if="cpp"/>"
<application
android:allowBackup="true" android:appCategory="game"/>"
android:icon="@mipmap/ic_launcher" />
android:label="@string/Tailbertandfriends11" />"
android:roundIcon="@mipmap/ic_launcher_round" />"
android:supportsRtl="true"/>"
android:theme="@style/Theme.Candothisnow" />"
<activity android:name=".MainActivity" />"
<intent-filter>
<action android:name="android.intent.action.MAIN" />"

<category android:name="android.intent.category.LAUNCHER" />"
</intent-filter>
</activity>
</application>

</manifest>
<application
android:allowBackup="true"
android:icon="@mipmap/ic_launcher"
android:label="@string/app_name"
android:roundIcon="@mipmap/ic_launcher_round"
android:supportsRtl="true"
android:theme="@style/Theme.Tailbertandfriends11"
<activity android:name=".MainActivity">
<intent-filter>
<action android:name="android.intent.action.MAIN" />"

<category android:name="android.intent.category.LAUNCHER" />"
</intent-filter>
</activity>
</application>

</manifest>

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Adobe Community Professional ,
Aug 13, 2021 Aug 13, 2021

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check @JoãoCésar's links but i gave up trying to get android studio to make the conversion. i spent many hours trying to get an aab that would be accepted by googleplay. and beware, that any link that's more than 1 year old is likely to be non-applicable to the current situation.

 

i had a lot to learn, but it was quicker and more rewarding to use unity.  it's up-to-date and there's lots of current help available online.

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Adobe Community Professional ,
Aug 13, 2021 Aug 13, 2021

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No wonder I've been suggesting to Adobe to include a new document type in Animate for mobile and desktop app and game development. This new document could use a lower-level language that is very popular, with active communities and having fresh, up-to-date information.

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Adobe Community Professional ,
Aug 13, 2021 Aug 13, 2021

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i'd like that, but it seems to me, based on the updates in the past few years, adobe's focus for animate is as a drawing tool for cartoons.

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Adobe Community Professional ,
Aug 13, 2021 Aug 13, 2021

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True...

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Explorer ,
Aug 13, 2021 Aug 13, 2021

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LATEST

Downloading Unity now : ) 

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Adobe Community Professional ,
Aug 13, 2021 Aug 13, 2021

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Explorer ,
Aug 13, 2021 Aug 13, 2021

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Thank you 

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Explorer ,
Aug 13, 2021 Aug 13, 2021

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will Harman bring out an sdk that will fix this will animate be able to publish aab   and the above  script worked it lime to publish a aab from a apk do you think it work in andriod studio? Studuio does have C+++

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Adobe Community Professional ,
Aug 13, 2021 Aug 13, 2021

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One thing I forgot to mention is that Distriqt is developing an AIR Package Manager. I've just updated my first answer with the links.

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