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Hi, I want to know if someone here knows how I can make this works.
I have a symbol of a head going up and down and bouncing in loop, but the problem its that I want to change his mouth, using lip syncing and I can find a way to make both works in the same animation.
Mensagem editada por: Lucas Mendes
Message title was edited for mis-spelling by: Joseph Labrecque
Nest your graphic symbol instance w/ lip sync within a parent symbol. Then animate that parent bouncing while the lip sync exists within the child..
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Nest your graphic symbol instance w/ lip sync within a parent symbol. Then animate that parent bouncing while the lip sync exists within the child..
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Thank you, I gona try this out right now
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Dosent work, no mater what I do alllways only shows the parent one.
"Nest your graphic symbol instance w/ lip sync within a parent symbol"
Maybe because I dont know how to do this part right?
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Select the Graphic symbol instance on the stage that you want to apply the lip sync to, then choose modify > convert to symbol and create a new Graphic symbol. You now have a symbol within a symbol and can apply lip sync to the inner symbol timeline while performing layer parenting animation upon the parent symbol layer.
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Thank you!!
you save my life
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