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Import video do html5 canvas project.

Community Beginner ,
Aug 11, 2021 Aug 11, 2021

I know that animate does not support video import. So I have a problem, I'm writing a stand alone application using html5 canvas to be run on a browser. I will make an .exe file that when opened it will open a browser and run in it.

The thing is that in this "aplication" there are videos. I can't put an internet url because there won't be internet access and I can't set a local URL because it will be different then the one on my machine (it would be used in multiple computers across the city).

I also read that embedding a video in the project has a lot of bugs (audio sync, project size, etc...).

Is there a way to have a video file play in html5 canvas that doesn't require internet access and a way to always keep the local url the same so the project can find the file?

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How to , Import and export
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correct answers 1 Correct answer

Community Expert , Aug 12, 2021 Aug 12, 2021

then you're bundling more than one file (possibly in a compressed file format that would, when decompressed, maintain file/folder structure. 

 

in that case, just use the canvas video component and use a relative (instead of absolute) path to your video.

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Community Expert ,
Aug 12, 2021 Aug 12, 2021

1. how are you going to force your exe to open in a browser?

2. why bother doing that if you're creating an exe?

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Community Beginner ,
Aug 12, 2021 Aug 12, 2021

I don't think I expressed myself correctly. I would have an icon on the desktop that when double clicked would execute the animate project and run it in the browser.

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Community Expert ,
Aug 12, 2021 Aug 12, 2021
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then you're bundling more than one file (possibly in a compressed file format that would, when decompressed, maintain file/folder structure. 

 

in that case, just use the canvas video component and use a relative (instead of absolute) path to your video.

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