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Invalid Input

Participant ,
Dec 06, 2017 Dec 06, 2017

I have several apps created in Adobe Animate which did publish fine yesterday.

I 'unfortunately' had to update OSX to High Sierra 10.13.1 and Xcode to 9.3.

Now whenever I try to publish any of the apps I get an 'Invalid Input' error.

Tried with AIR SDK 27.0.0.128 and 28.0.0.120

Tried with iOS SDK 10.1 and 11.1

Animate v18 Build 107

Would anyone know what might be causing this and know of a fix?

Thanks,

Mark

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correct answers 1 Correct answer

Participant , Dec 09, 2017 Dec 09, 2017

Resolved! During the Xcode updating process the path to the iOS SDK had been changed from 11.1 to 11.2.

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Community Expert ,
Dec 06, 2017 Dec 06, 2017

are you trying to publish an ios app?

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Participant ,
Dec 06, 2017 Dec 06, 2017

Yes

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Community Expert ,
Dec 07, 2017 Dec 07, 2017

looks like you've encountered this before, "Invalid input." when compiling?

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Participant ,
Dec 08, 2017 Dec 08, 2017

Yes, that issue was resolved. This is something different but still ANE related.

I have discovered that if I remove all references to the ANEs from my project the .ipa file is created successfully.

But if I add an ANE to the Library Path list (an ANE I know is up to date and was published under OSX Yosemite a couple of days ago) the invalid input error is immediately displayed when I try to publish.

Could anyone confirm that the following spec is able to successfully publish an iOS app from Animate which includes an ANE?

Adobe Animate v18 Build 107

OSX High Sierra 10.13.1

Xcode 9.3

AIR 27 or 28

iOS SDK 10.1 or 11.1

Thanks

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Participant ,
Dec 09, 2017 Dec 09, 2017
LATEST

Resolved! During the Xcode updating process the path to the iOS SDK had been changed from 11.1 to 11.2.

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