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iOS requirements and Adobe AIR / Flash

New Here ,
Dec 17, 2014 Dec 17, 2014

I received and email with the new iOS 8 application requirements today.

"As we announced in October, beginning February 1, 2015 new iOS apps submitted to the App Store must include 64-bit support and be built with the iOS 8 SDK. Beginning June 1, 2015 app updates will also need to follow the same requirements. To enable 64-bit in your project, we recommend using the default Xcode build setting of “Standard architectures” to build a single binary with both 32-bit and 64-bit code."

What does this mean for the Adobe Flash AIR exporter for iOS? Will it meet these new requirements?

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correct answers 1 Correct answer

Community Expert , Dec 21, 2014 Dec 21, 2014

64bit support will be in the next (v. 16) sdk release and is currently available in beta:

http://labsdownload.adobe.com/pub/labs/flashruntimes/shared/air16_flashplayer16_releasenotes.pdf

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Community Expert ,
Dec 21, 2014 Dec 21, 2014

64bit support will be in the next (v. 16) sdk release and is currently available in beta:

http://labsdownload.adobe.com/pub/labs/flashruntimes/shared/air16_flashplayer16_releasenotes.pdf

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New Here ,
Dec 22, 2014 Dec 22, 2014

Good news. Thanks!

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Community Expert ,
Dec 22, 2014 Dec 22, 2014
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you're welcome.

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