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Layers are placed wrong when I add bones to animate a character.

Community Beginner ,
Nov 22, 2016 Nov 22, 2016

Hi guys.

Ive created a character which consists of the usual parts. Head - Torso - Upper right arm - Lower left arm - Legs etc etc.

The layers are all in the correct levels.

However when I add bones to connect the character and upon moving it around certain layers are over lapping incorrectly.

For instance the right arm - when I swivel it, it will go behind the character tho in my layers its placed correctly and sways in front of the character,

Why is it doing this?

Thanks.

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correct answers 1 Correct answer

Adobe Employee , Nov 23, 2016 Nov 23, 2016

Have you tried changing the object layering after adding the bones?

You can right-click on the symbol > Arrange > choose the desired option.

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Adobe Employee ,
Nov 23, 2016 Nov 23, 2016
LATEST

Have you tried changing the object layering after adding the bones?

You can right-click on the symbol > Arrange > choose the desired option.

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
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