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Limit movement of symbol along axis

Engaged ,
Feb 11, 2022 Feb 11, 2022

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I have a graphic symbol being moved along the X axis programmatically via button press.

 

How can I limit the movement of that symbol to a certain point on the stage, e.g. along X axis?

 

I assume I can get the position of the symbol like:

 

var leftFrame_X = this.LeftFrame.x;

 

Is that position different from the x position shown in properties?

 

How would I test for that position and stop the symbol from moving further in that direction?

 

Like this?

 

function updateLF_Move_Right(){

	if(leftFrame_X != leftFrame_X){
root.LeftFrame.x+=1
	} else {
root.LeftFrame.x+=0
}

 

This is the code I currently have:

 

this.ButtonLeftFrameMoveRight.addEventListener("mousedown", LF_MoveRight_Down.bind(this));
this.ButtonLeftFrameMoveRight.addEventListener("pressup", LF_MoveRight_Up.bind(this));

var frameLeft = this;

function LF_MoveRight_Down() {
    
createjs.Ticker.addEventListener("tick",updateLF_Move_Right);
    
}

function LF_MoveRight_Up() {

createjs.Ticker.removeEventListener("tick",updateLF_Move_Right);

}

function updateLF_Move_Right(){

frameLeft.LeftFrame.x+=1

}

 

 

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correct answers 1 Correct answer

Engaged , Feb 13, 2022 Feb 13, 2022

Sorted:

 

function updateLF_Move_Right(){
	if(root.LeftFrame.x <= 597.3){	
root.LeftFrame.x+=1;
	}
}

function updateLF_Move_Left(){
if(root.LeftFrame.x >= 508.3){	
root.LeftFrame.x-=1
}	
}

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Engaged ,
Feb 11, 2022 Feb 11, 2022

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That shoul read:

 

if(leftFrame_X != some pos X){

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Engaged ,
Feb 13, 2022 Feb 13, 2022

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LATEST

Sorted:

 

function updateLF_Move_Right(){
	if(root.LeftFrame.x <= 597.3){	
root.LeftFrame.x+=1;
	}
}

function updateLF_Move_Left(){
if(root.LeftFrame.x >= 508.3){	
root.LeftFrame.x-=1
}	
}

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