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Hi, hello to everybody, first of all sorry for my English.
I'm new to Animate (version 20.0) and I'm facing some problem. I'm doing some small animations but I faced problems with the very first of them. I have my .FLA file and I need to update it, adding some details etc.
When I convert it to .GIF everything is fine, but when I make the .SWF or another video-type of saving, the layers/colors are wrong. I think this happens because (since I'm a new user and Idk how to do things properly) I made some layers with 50% of visibility or some tween weirdness and stuff like that.
So, I suppose I need to modify a bit the layers/drawings etc, which is ok.
The problem is the fact the file has so many levels, way too many, which I need to merge to just few of them to work on, but every time I merge the layers, the file becomes heavy and heavier, from about 800MB (which is already a lot compared to longer video that I made later) to 4 GB and more, to a point where Animate crashes and I need to go back to the original 800MB(many layers) file and try another way to work.
So, how to merge the layers keeping a lighter file? And how to keep a lighter file in general?
I'm a noob so maybe the answer to solve this is very easy but I'm stuck on it since days now. Also I would not to do the same mistakes with the new files I should work on.
Thank you very much. Merk.
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when you make a swf and you clicking file>publish?
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Thank you, I think I explained it badly.
I want to edit the FLA file, merge the layers etc to create a lower number of layers to work on them to fix the error.
Cause when I make the file 'play' on the Animate window it works well, the same when I save/publish it as gif, then if I publish it as animation (SWF etc) it has wrong colours.
If I have 50+ layers I'm not able to understand which one I need to modify to do the work done.
And when I merge the layers it's the FLA file that becomes heavy and make the software crash.
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50+ layers isn't a problem for animate. the limit is 16,000 layers.
however, there's a much smaller number (somewhere ~10) of semi-transparent objects that can be over-laid without causing graphic anomalies and it doesn't matter whether they're in the same layer or not.