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movie clips don't animate in GIF export

Participant ,
Aug 29, 2021 Aug 29, 2021

My animation works perfectly in Animate, but when I export all my movie clips are stationarty....

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correct answers 1 Correct answer

Participant , Aug 29, 2021 Aug 29, 2021

I figured it out! So, it seems Adobe Animate STILL in 2021 cannot handle movie clips for export. 

 

Until Adobe fixes this, If you want to make an animated GIF, you have to go back and change all your movie clips to graphic. This workaround seems to work fine. Hopefully Adobe will get thier act togerther.

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Participant ,
Aug 29, 2021 Aug 29, 2021

I figured it out! So, it seems Adobe Animate STILL in 2021 cannot handle movie clips for export. 

 

Until Adobe fixes this, If you want to make an animated GIF, you have to go back and change all your movie clips to graphic. This workaround seems to work fine. Hopefully Adobe will get thier act togerther.

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Participant ,
Aug 29, 2021 Aug 29, 2021

The OTHER problem, is that once you convert your movie clips to graphics then you have to make sure your animations are within the length of the main timeline. Which defeats the purpose of animating anywhere but the main timeline for gifs. I am really disspointed in Adobe, I have been using them since 1994 and it is too hard for me to switch now, but with all the subscriptions and all the money and time they have had to develop this software, they are still causing me unecessary hardships and difficulties. Adobe Illustartor and Adobe Animate specifiaclly. 

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New Here ,
Mar 05, 2025 Mar 05, 2025

Four years later, and this still doesn’t work… Nice job, Adobe. Your (tobymikle) workaround didn’t work, so the only option was to move the animation to the main timeline—frustrating and time-consuming. It exports fine as an MP4, so I was shocked and disappointed to realize that what I showed the client wasn’t what I could later export as a GIF.

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Valorous Hero ,
Mar 05, 2025 Mar 05, 2025

Adobe are bad enough, but blaming them for not knowing how to use the software is absurd.

You should never use Movie Clips in non-interactive projects; only Graphic symbols.

To fix your file, in all timelines and in all keyframes click on the Movie Clips and from Properties change them to Graphic.

If you need to, sync them after that.

 

Nick - Character Designer and Animator, Flash user since 1998
Member of the Flanimate Power Tools team - extensions for character animation
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New Here ,
Mar 06, 2025 Mar 06, 2025

This issue relates to the different outcomes when exporting through what appears to be the same type of medium not knowing how the software works.

However, I believe I understand why GIF and video exports behave differently.

When exporting to a GIF, Adobe Animate renders each frame from the main timeline individually to display the total file size, which explains why Movie Clips don’t work. In contrast, when exporting to a video, it seems that Adobe Animate first converts the animation into a Flash animation and then screen records it as a video (just my theory). This process likely explains why Movie Clips function correctly in video exports.

I prefer to keep using Movie Clips when they serve a functional purpose. For example, if I animate a car moving across the screen, I would create the wheels as a looping Movie Clip animation and then move the car across the screen. The wheels would spin, without requiring additional adjustments, this was just a example where the GIF export would fail but the Video would work!

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Valorous Hero ,
Mar 06, 2025 Mar 06, 2025
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Your explanations are correct.

Using Movie Clips in non-interactive projects is still bad practice, regardless of the perceived convenience.

 

Nick - Character Designer and Animator, Flash user since 1998
Member of the Flanimate Power Tools team - extensions for character animation
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