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I was making a sprite for fnf (Friday Night Funkin) and my character's head is supposed to fade into the next position, on the timeline, this worked perfectly, but if I export a spritesheet, the objects become normal again, this really sucks I NEED HELP.
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Yep looks like frame filters are not getting exported in the spritesheet. Report the bug here: https://www.adobe.com/products/wishform.html
As a workaround, instead of applying the alpha effect on the frame, apply it on the graphic symbol.
Here's how ↓
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Make sure all your frames are single frames. Not extend it on the timeline.
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