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I would like to create a shooting star trail. This would be some form of particle effect and I was wondering if anyone would have a code or source file I could use as a reference. Ideally I want something I can place in a movie clip and then place that on a guide so the shooting star's trail can be directed and controlled, say flying up to the sky and going round in a circle before vanishing. Any help appreciated.
That's a great resource, and is more or less what I was looking for. Thanks.
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Thanks for your help. This is great but I was looking for a particle trail which doesn't rely on user interaction. Basically I need a effect which can be placed within a movie clip or controlled via as on a pre-set path.
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you're not likely to find exactly what you want but you could try searching using google. if you can't find exactly what you want, adapt the code you find that's most similar. or hire someone to create exactly what you want.
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Try the TweenToZone to animate particles how you'd like with Flint:
http://flintparticles.org/examples/logotween
Although I realize this is a coding question and you might raise a brow at it, the Starling (Stage3D GPU accelerated) particles are much better but require a learning curve. You can find a ton of tutorials on Google about Starling to get that started. Otherwise here's the particle system for it:
https://github.com/PrimaryFeather/Starling-Extension-Particle-System
You can always run down the Starling video series and learn a ton and note that the last video tutorial is Particles.
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That's a great resource, and is more or less what I was looking for. Thanks.
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You're welcome
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