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Hi,
Adding components fro canvas document is a welcome addition in AnimateCC 2017.
Is there any plans to include a physics engine to Animate cc?
I want to create some physics based games, any other apps recommendation that have
physics + canvas.
Thanks...
Animate is an animation tool, not a game maker. If you want physics, grab a physics library. Like this one:
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Animate is an animation tool, not a game maker. If you want physics, grab a physics library. Like this one:
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A little passive aggressive. I too am curious to know if there are any plans to add physics, not for game making, but for streamlining animation. Thanks for any helpful response.
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Chewbacca showed what you are asking for 8 years ago. I don't know if Adobe will return to the idea:
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Here's another video of the full Flash session, that includes more of Chewbacca:
Adobe Flash CS5 on Adobe MAX 2009 - www.CS5.org - YouTube
I feel sure there's a better quality video that I didn't find yet! Here's a link straight to the physics section:
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Hi,
Yes you can, but for the sole purpose of making a game, CLUUID is spot on.
I have used three.js with cannon.js for 3D and used PhysicsJS for 2D within animate CC for serious games ( simulations for mining )
where i still need the "library" and timeline animations features of animate, with more advanced functionality taken care of with the above JS libraries.
Regards,
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