Me podrían ayudar con la accion script....se supone que el pincel absorbe el color y lo deja en los diferentes cortes que tiene la figura...Can you help me with the script action .... it is assumed that the brush absorbs the color and leave it in different cuts that have figure ...


import flash.geom.ColorTransform; import flash.events.MouseEvent; var brushColor:ColorTransform=new ColorTransform(); brushColor.color=0xffffff; brush.tip.transform.colorTransform=brushColor; verde.addEventListener(MouseEvent.CLICK,onclick); amarillo.addEventListener(MouseEvent.CLICK,onclick); naranja.addEventListener(MouseEvent.CLICK,onclick); rojo.addEventListener(MouseEvent.CLICK,onclick); calipso.addEventListener(MouseEvent.CLICK,onclick); azul.addEventListener(MouseEvent.CLICK,onclick); lila.addEventListener(MouseEvent.CLICK,onclick); rosa.addEventListener(MouseEvent.CLICK,onclick); function onclick(event:MouseEvent){ if(event.target == verde) {brushColor.color=0x55D94B} else if(event.target ==amarillo) {brushColor.color=0xFCF74E} else if(event.target ==naranja) {brushColor.color=0xFAA61C} else if(event.target ==rojo) {brushColor.color=0xFC351F} else if(event.target ==calipso) {brushColor.color=0x36DDC6} else if(event.target ==azul) {brushColor.color=0x283CFA} else if(event.target ==lila) {brushColor.color=0xB33DE5} else {brushColor.color=0xFC5ADA} brush.tip.transform.colorTransform=brushColor; } Igel.addEventListener(MouseEvent.CLICK, colorChange); function colorChange(event:MouseEvent) { igel.transform.colorTransform=brushColor; } Mouse.hide(); stage.addEventListener(MouseEvent.MOUSE_MOVE,follow); function follow(evt:MouseEvent){ brush.x = mouseX; brush.y = mouseY; } Muchas gracias, 🙂 Thank you