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Post-processing requires audio on the timeline

Enthusiast ,
May 31, 2018 May 31, 2018

Post-processing requires audio on the timeline.

On the timeline, there are multiple audio.

Because it is very large (MOV), it is inconvenient to use the "adobe media encoder" conversion.

Previously FLASHCS6 was using the export movie to select WAV.

Add to other software after this export.

What do we do now?

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correct answers 1 Correct answer

LEGEND , May 31, 2018 May 31, 2018

As there isn't a way to export audio except in a MOV, why not export MOV? You need not even resize the stage, just set the dimensions to something pretty small in the export dialog, to then get a small file. You can open the MOV in Audition, and save out a WAV file from there. Pretty sure Adobe Media Encoder can export just audio from MOV too.

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LEGEND ,
May 31, 2018 May 31, 2018

For exporting audio you would want to make sure you're using WAVs in the timeline, and in publish settings set both types of audio to be Raw, 16 bit, 44.1 kHz, mono or stereo. No point in importing MP3, you would have lost the quality already.

As for the MOV size, an easy work around is to make your stage be 10x10, when you're exporting just to get the audio.

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Enthusiast ,
May 31, 2018 May 31, 2018

Maybe I'm not saying well.

My animation is complete.

But the staff needs to clip the video again.

They need my animated audio.

is a separate MP3 or WAV.

Do not use the method of exporting MOV

How to output all audio to a separate audio without modifying the movie?

If the SWF is dragged into AE to identify the audio, then there is no need to be so troublesome, unfortunately AE shows only animations

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LEGEND ,
May 31, 2018 May 31, 2018

As there isn't a way to export audio except in a MOV, why not export MOV? You need not even resize the stage, just set the dimensions to something pretty small in the export dialog, to then get a small file. You can open the MOV in Audition, and save out a WAV file from there. Pretty sure Adobe Media Encoder can export just audio from MOV too.

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Enthusiast ,
May 31, 2018 May 31, 2018

Actually, I was using MOV.

But another colleague uses CS6.

He is stubborn and wants to be like that.

If there is no direct export method

I think I should talk to him.

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LEGEND ,
May 31, 2018 May 31, 2018

Ah, so, you need CS6 colleague to use your Animate sound layers?

If so, just give him the FLA. It will open in CS6.

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LEGEND ,
May 31, 2018 May 31, 2018
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Sorry rethought what you wrote. Have him give you his FLA, and you do the export. CS6 may have been able to export WAV, but it was quite bad at exporting animation.

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