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Problem in Spritesheet Creation from a Symbol with a Mask Layer in its Timeline

New Here ,
Sep 25, 2018 Sep 25, 2018

So i have a little cartoony character which is a symbol with a layer for mouth animation. The mouth is a symbol itself too which has different layers like lips, teeth and 'inside mouth'. One of the layers is a copy of the lips layer that masks the teeth and 'inside mouth' layer so when the lips move and mouth opens, the teeth and the insides are seen only within the boundaries.

The character symbol is all animated and ready to go and everything looks fine when a swf is exported or a png sequence is exported. The problem i have is when i am trying to export sprite sheet or Texture Atlas. The masked layers (the teeth and the 'inside mouth' layers) become completely visible with no masking effect on them at all. What can i do to prevent that from happening? Is there any option i need to look at?

I am using Adobe Animate CC.

Thank You

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