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Publishing an HTML5 Project with Loop Timeline turned off, and with a Graphic Symbol that:
- Has a same or longer length of frames as there are in the main timeline.
- Has no empty frames
- Is set to "Play Once"
results in the Graphic disappearing after the published animation reaches its end.
Workarounds so far are manually inserting a "stopping" keyframe at the end of the animation, such as:
- On any layer, adding a keyframe with "this.stop()" or similar actionscript
- On the Graphics layer in the main timeline, converting the final frame into a keyframe and switching the graphic to "Hold Frame"
These workarounds, in my opinion, should be unnecessary considering I already have Loop Timeline turned off and the Graphic symbol set to "Play Once." Additionally, adding a "stopping" frame adds additional layers and/or keyframes, which bloats the timeline and can easily lead to errors if moving the graphic without "Edit Multiple Frames" always enabled.
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an 23.0.2
i don't see a problem with the first few things you listed.
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I'm trying to upload the fla file but I'm getting this error:
Once I can share it, you will have to publish it yourself and view the HTML in browser to see how the graphic symbols "disappear". Maybe I am missing something about how "Play Once" or nested timelines are supposed to work.
Also using 23.0.2 btw
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you can't attach fla's in the adobe forums.
i suggest you isolate the steps that cause the problem so it's easier to debug.