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0

Sound works in Edge and not in Chrome

Participant ,
Dec 06, 2018 Dec 06, 2018

With this code

<!DOCTYPE html>

<html>

<head>

</head>

<body onload="init()">

<script type="text/javascript" src="soundjs-NEXT.js"></script>

<script>

var src = "fransk1.mp3";  // set up our source

var soundInstance;      // the sound instance we create

function init() {

createjs.Sound.on("fileload", handleLoad, this); // add an event listener for when load is completed

createjs.Sound.registerSound(src);  // register sound, which will preload automatically

}

function handleLoad(evt) {

startPlayback();

}

function startPlayback(evt) {

if (soundInstance) {

return;

}

soundInstance = createjs.Sound.play(src);

}

</script>

</body>

</html>

I'm not getting any sound to boot in the browser Chrome version 71.0.3578.80 but on the other hand, the sound works in the Microsoft Edge browser.

Why is it so wondering I over.

638
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LEGEND ,
Dec 06, 2018 Dec 06, 2018

What is your code?

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Community Expert ,
Dec 06, 2018 Dec 06, 2018

open your developers console (ctrl-i) and check.

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Participant ,
Dec 06, 2018 Dec 06, 2018
LATEST

In browser Chrome developers console so show this soundjs-NEXT.js:7197 [Deprecation] Synchronous XMLHttpRequest on the main thread is deprecated because of its detrimental effects to the end user's experience. For more help, check https://xhr.spec.whatwg.org/. s._isFileXHRSupported @ soundjs-NEXT.js:7197 soundjs-NEXT.js:7207 Access to XMLHttpRequest at 'file:///C:/Users/%C3%84garen/Documents/HTML5%20canvas/SoundJS-1.0.0/SoundJS-1.0.0/examples/WebAudioPluginTest.fail' from origin 'null' has been blocked by CORS policy: Cross origin requests are only supported for protocol schemes: http, data, chrome, chrome-extension, https. s._isFileXHRSupported @ soundjs-NEXT.js:7207 soundjs-NEXT.js:7726 Uncaught (in promise) DOMException

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Participant ,
Dec 06, 2018 Dec 06, 2018

Here it is:

<!DOCTYPE html>

<html>

<head>

</head>

<body onload="init()">

<script type="text/javascript" src="soundjs-NEXT.js"></script>

<script>

var src = "fransk1.mp3";  // set up our source

var soundInstance;      // the sound instance we create

function init() {

createjs.Sound.on("fileload", handleLoad, this); // add an event listener for when load is completed

createjs.Sound.registerSound(src);  // register sound, which will preload automatically

}

function handleLoad(evt) {

startPlayback();

}

function startPlayback(evt) {

if (soundInstance) {

return;

}

soundInstance = createjs.Sound.play(src);

}

</script>

</body>

</html>

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