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I am a sprite animator, and I have issue when it comes to stage size and lag
For some reason, I have a stage size of 27,000 x 27,000. I think its due to using the Scale and Rotate transformation when right-clicking a Symbol. Can a massive stage cause lag?
Is there any way to scale down the stage size without messing up my project?
I left the file of the project
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that's not possible
just assign something reasonable for stage w and h
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Hi.
Why do you need the stage to be so big?
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Animate is a vector program. You can make it at a lower size and export it as a bigger size later. I have seen a reason for anyone to have a stage that size though.