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Symbols shake when exporting

Community Beginner ,
Oct 12, 2023 Oct 12, 2023

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So basically everytime i export my animation, even though in the app it looks fine, when i export it every symbol i used the frame picker one glitches like that, the eyes used to do the same but i used another (bad) technique to fix it, it wouldnt be a problem if the other technique wasnt so bad (making a copy of the symbol everytime i wanted to change it), since it takes too much time and space to do.
Here is the file on animate and both the glitched exports.

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correct answers 1 Correct answer

Community Expert , Oct 16, 2023 Oct 16, 2023

Thank you, looks like the problem is that you still have Movie Clips inside the symbol "Cartola Mouth". These need to be removed or converted to Graphics also:

 

Mario_CR_0-1697500204461.png

 

Here's a corrected version: https://we.tl/t-1Zgy6gGbGd

 

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Community Expert ,
Oct 12, 2023 Oct 12, 2023

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Hi, double check that your symbols are Graphics instead of MovieClips so you can control the frame looping. You can change this from the properties panel.

Mario_CR_0-1697135592716.png

 

Once your symbols are graphics go to the Looping section and change the frame looping to Single Frame. If you already have keyframes on the timeline you'll have to go back and do this for every keyframe.

Mario_CR_1-1697135639386.png

 

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Community Beginner ,
Oct 13, 2023 Oct 13, 2023

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Yeah, i did do this, but for some reason it just doesnt want to work when i export it, i will try to double check it, thanks for the help anyway!

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Community Beginner ,
Oct 15, 2023 Oct 15, 2023

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uhm... so i double-checked and even made another animation and sadly the bug still continues, would love to know what that is! thanks.

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Community Expert ,
Oct 15, 2023 Oct 15, 2023

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If it's possible, share the file with a google drive link and I can give it a look.

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Community Beginner ,
Oct 16, 2023 Oct 16, 2023

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Community Expert ,
Oct 16, 2023 Oct 16, 2023

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Thank you, looks like the problem is that you still have Movie Clips inside the symbol "Cartola Mouth". These need to be removed or converted to Graphics also:

 

Mario_CR_0-1697500204461.png

 

Here's a corrected version: https://we.tl/t-1Zgy6gGbGd

 

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Community Beginner ,
Oct 16, 2023 Oct 16, 2023

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wait, really? but wouldnt that make the mouths not bounce when theyre used? since if you see inside them, there will be 2 keyframes there, unless thats an outdated version, but i dont really care anymore, i just want that fixed!!! thank you so much!!

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Community Expert ,
Oct 16, 2023 Oct 16, 2023

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Yes but they just loop between those 2 keys endlessly, hence the shaking. Like I mentioned earlier, you can't control the looping with Movie Clips. As for the bouncing, I would add the bounce outside the mouth, not inside.

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Community Beginner ,
Oct 16, 2023 Oct 16, 2023

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its because i plan on doing voice clips for the animation, and since  i dont want it to be too robotic i wanted the mouths to bounce when it changes, but right now im trying to animate a little to train a bit, thanks again!

 

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