Copy link to clipboard
Copied
The vector characters and scenes used to make animations are drawn in Illustrator, but the files made with these materials are abnormally stuck when opened again. This is a problem that has troubled me for a long time. Does anyone know the cause of this problem?
When making character animations in an, everything is normal, but after the production is completed, opening the file again is very slow, which makes people anxious.
Checking the file, it is found that these materials from Illustrator always have many groups of internal nested symbols, many empty symbols, and these files have no filter effects.
For example, it often takes more than a minute to open a 17M fla file, which is unacceptable.
The system is win11, and it has nothing to do with the software version. I opened it on 21/22 and it was the same。
But if I break up and regroup these Illustrator assets, especially removing the nested symbols within the group, the situation will improve somewhat, but it is obviously not suitable for manual adjustment one by one.
Copy link to clipboard
Copied
You are right. The root of the problem lies in Illustrator. I checked the file layers in Illustrator. The nesting depth of scenes and characters has reached an incredible level. If svg is used to exchange data, all elements will be piled together, making it difficult to select the desired part.
Well, after all, Illustrator materials are drawn by professional artists. At present, it seems that all I can do is to reduce the length of each animation file as much as possible, so as to reduce the waiting time.
Find more inspiration, events, and resources on the new Adobe Community
Explore Now