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Triggering a subclip

Contributor ,
May 12, 2021 May 12, 2021

On a frame of a canvas timeline I have a movie clip with a subclip animation. It plays fine within the subclip. I am attempting to initiate that animation with a mouse click, but nothing happens. The symbol instance is "pizza" and the button instance is "pizzago." Below is my code. The script is on the same frame as the movieclip I'm trying to play. 

 

var _this = this;
_this.pizzago.on('click', function(){
_this.pizza.play();
});

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correct answers 1 Correct answer

Contributor , May 12, 2021 May 12, 2021

Finally got it working though it brings up an issue I need to understand better. The script was on the frame and layer where the mc lived. I moved it to my action layer, and suddenly it works. I have had another project work differently depending on placement, and I don't quite grasp why. Something to study unless someone has a suggestion for how to understand that better. Thanks all. 

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Community Expert ,
May 12, 2021 May 12, 2021

Hi.

 

It should work.

 

Try...

_this.pizza.gotoAndPlay(1);

 

... instead and see if this works.

 

Regards,

JC

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LEGEND ,
May 12, 2021 May 12, 2021

Add this to your event handler function:

alert(_this.pizza);

 

If it displays "undefined" when you click, things are not as you assume.

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Contributor ,
May 12, 2021 May 12, 2021

Didn't get that message, but that sounds like a great way to debug in the future. Thank you.

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Contributor ,
May 12, 2021 May 12, 2021
LATEST

Finally got it working though it brings up an issue I need to understand better. The script was on the frame and layer where the mc lived. I moved it to my action layer, and suddenly it works. I have had another project work differently depending on placement, and I don't quite grasp why. Something to study unless someone has a suggestion for how to understand that better. Thanks all. 

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
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