Exit
  • Global community
    • Language:
      • Deutsch
      • English
      • Español
      • Français
      • Português
  • 日本語コミュニティ
  • 한국 커뮤니티
0

TypeError: Error #1009: Cannot access a property or method of a null object reference. at finalportfolio_fla::MainTimeline/rotating()

New Here ,
Dec 08, 2014 Dec 08, 2014

MY code

stage.addEventListener(MouseEvent.MOUSE_MOVE,rotating);

function rotating(event:MouseEvent):void{

  album.rotationX=mouseY-50;

  album.rotationY=mouseX-50;

  if(album.rotationX>260){

  album.rotationX=259;

  }

  if(album.rotationY>445){

  album.rotationY=444;

  }

  if(album.rotationX<105){

  album.rotationX=106;

  }

  if(album.rotationY<285){

  album.rotationY=284;

  }

  trace("rotation    X " + album.rotationX);

  trace("mouse Y    " + (mouseY+50));

  trace("rotation Y    " + album.rotationY);

  trace("mouse X    " + (mouseX+50));

}

stage.addEventListener(MouseEvent.CLICK,changing);

function changing(event:MouseEvent):void{

  album.nextFrame();

}

TOPICS
ActionScript
403
Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines

correct answers 1 Correct answer

LEGEND , Dec 08, 2014 Dec 08, 2014

The 1009 error indicates that one of the objects being targeted by your code is out of scope.  This could mean that the object....

 

- is declared but not instantiated

- doesn't have an instance name (or the instance name is mispelled)

- does not exist in the frame where that code is trying to talk to it

- is animated into place but is not assigned instance names in every keyframe for it

- is one of two or more consecutive keyframes of the same objects with no name assigned in the preceding frame(s).

...
Translate
LEGEND ,
Dec 08, 2014 Dec 08, 2014
LATEST

The 1009 error indicates that one of the objects being targeted by your code is out of scope.  This could mean that the object....

 

- is declared but not instantiated

- doesn't have an instance name (or the instance name is mispelled)

- does not exist in the frame where that code is trying to talk to it

- is animated into place but is not assigned instance names in every keyframe for it

- is one of two or more consecutive keyframes of the same objects with no name assigned in the preceding frame(s).

 

If you go into your Publish Settings Flash section and select the option to Permit debugging, your error message should have a line number following the frame number which will help you isolate which object is involved.

Translate
Report
Community guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
community guidelines