Highlighted

1120: Access of undefined property p1.

New Here ,
Jun 16, 2020

Copy link to clipboard

Copied

here is the code I used :

 

 

import flash.events.MouseEvent;

stop();

var p1StartX: int = 56
var p1StartY: int = 112
var p1EndX: int = 368.15
var p1EndY: int = 162.05

p1.buttonMode = true;
p1.addEventListener(MouseEvent.MOUSE_DOWN,startDragging);
p1.addEventListener(MouseEvent.MOUSE_DOWN,startDragging);


function startDragging(e:MouseEvent):void
{e.currentTarget.startDrag();}
function stopDragging(e:MouseEvent):void

{e.currentTarget.stopDrag();}

 

and compiling this I get error:

play, Layer 'Actions', Frame 2, Line 10, Column 1 1120: Access of undefined property p1.
play, Layer 'Actions', Frame 2, Line 11, Column 1 1120: Access of undefined property p1.
play, Layer 'Actions', Frame 2, Line 12, Column 1 1120: Access of undefined property p1.

 

Guess instance name is alright.It would be very nice if anyone can help me out.

Capture.PNG

 

Views

31

Likes

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more

1120: Access of undefined property p1.

New Here ,
Jun 16, 2020

Copy link to clipboard

Copied

here is the code I used :

 

 

import flash.events.MouseEvent;

stop();

var p1StartX: int = 56
var p1StartY: int = 112
var p1EndX: int = 368.15
var p1EndY: int = 162.05

p1.buttonMode = true;
p1.addEventListener(MouseEvent.MOUSE_DOWN,startDragging);
p1.addEventListener(MouseEvent.MOUSE_DOWN,startDragging);


function startDragging(e:MouseEvent):void
{e.currentTarget.startDrag();}
function stopDragging(e:MouseEvent):void

{e.currentTarget.stopDrag();}

 

and compiling this I get error:

play, Layer 'Actions', Frame 2, Line 10, Column 1 1120: Access of undefined property p1.
play, Layer 'Actions', Frame 2, Line 11, Column 1 1120: Access of undefined property p1.
play, Layer 'Actions', Frame 2, Line 12, Column 1 1120: Access of undefined property p1.

 

Guess instance name is alright.It would be very nice if anyone can help me out.

Capture.PNG

 

Views

32

Likes

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
Jun 16, 2020 0
kglad LATEST
Adobe Community Professional ,
Jun 17, 2020

Copy link to clipboard

Copied

no, it is not.

 

the "instance name" needs to be p1.  the library name p1 can by used many times to create many different instances.  each instance is a distinct object (though they all look the same when first created/added from the library or with code) that can have different behaviors.

Likes

Translate

Translate

Report

Report
Community Guidelines
Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
Reply
Loading...
Jun 17, 2020 0