Accessing old Actionscript 2.0 in Animate?

New Here ,
Jun 30, 2020 Jun 30, 2020

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I am working on a summer project to convert my old educational Flash apps to something modern. I just learned that Flash Professional is no longer available and it has been replaced with Animate. But when I open my old Flash files in Animate, my Actionscript 2.0 code within the file is lost completely! I don't even get an option to export the code to an external text file! Animate's Help is no help on this issue.

Is all my old code now lost? Is there a way to install Flash Professional temporarily so I can at least retrieve my old code from the .fla files? Help me Animate Community, you're my only hope!

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ActionScript, Code, How to, Import and export

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Guide ,
Jun 30, 2020 Jun 30, 2020

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Hi mate,

 

Find a copy of Flash Pro CS6 somehow. It is the last version that supports AS2.

 

You will find no help here, unfortunately.

 

The official stance of Adobe has been to completely ignore everyone who has been building stuff in AS2 and literally spit in their faces.

https://community.adobe.com/t5/animate/not-allowed-to-use-flash-anymore/td-p/10478456?page=1

 

There is no 'community' here either - just a bunch of 5-6 people answering questions to random first-time users.

 

Nick – Character designer and animator, Flash user since 1998
Member of Flanimate Power Tools team – extensions for character animation – flash-powertools dot com

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New Here ,
Jun 30, 2020 Jun 30, 2020

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Thanks for the reply, Nick. You reinforce my previous experience with Adobe and its "community". Back when I was learning AS 2.0 to design the original apps I'm now trying to update, I was regularly ignored. It is sad to me that Adobe continues to buy up strong products and drain the life out of them. I refuse to use any Substance products now.

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Guide ,
Jun 30, 2020 Jun 30, 2020

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Yeah, mate, it's a very sad state of affairs.

Fat cats become complacent and lazy, and arrogant.

Competition in animation software is eating them alive.

 

Adobe sold AIR, too, recently and there is a huge amount of uncertainty about that among app developers who were using that platform for iOS and Android.

 

Animate has been having huge performance issues for years now, and even though useful new features are introduced, they are all half-baked and not production-ready. The future of Animate is uncertain, regardless of the hype they are trying to produce. The only thing that is certain now is that each new version brings worse performance, huge regressions and bugs that can blow your mind. You ask yourself if even one person tests those builds before release.

It's like a perpetual beta. Not even beta, alpha maybe.

 

The lack of community is most likely a reflection of the state of the current socio-economic and cultural situation in general, the declining popularity of Flash, and also the lack of optimism in regards to Animate's future among experienced long-term users, who were passionate about it and loved it for years. For a long time they were ignored and now they are milked non-stop, receiving worsening quality as the rent constantly increases.

 

Good luck!

 

Nick – Character designer and animator, Flash user since 1998
Member of Flanimate Power Tools team – extensions for character animation – flash-powertools dot com

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Explorer ,
Jun 30, 2020 Jun 30, 2020

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Hello hrhealy.  I can't argue with any of n_tilcheff or your comments.  I'm not quite as critical.  Many of the features in the updates have been positive, but too often they discontinue valuable functions.  More importantly, they consistantly fail to make the changes required to adapt the program for modern browsers.  This is why Flash is being phased out.

 

Now, this conversion problem you're asking about has been my life for several years now.  When they switched from AS 2.0 to 3.0 I had to devote several months to converting the script for all my files.  I don't recommend that you attempt that at this point.  You'll merely convert your files from one out-of-date format to a less out-of-date format.  I'm currently in the process of developing another option, although it will probably take another six months or so before it's ready to share.  My strategy is to convert my swf videos into MP4s.  This strips out the actionscript, so I'm composing HTML/CSS/JS to restore user control of the animations.  I will be sharing the process when it's ready.  All I can say is stay tuned.  

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Engaged ,
Jul 01, 2020 Jul 01, 2020

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Frame scripts should still be there. Code attached to buttons will be removed because as3 doesn't support this.

There are swf decompilers which show as2 code in the swf. e.g. Sothink. 

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