can someone tell me, why this Adobe Animate failure appears?
In CS6 this randomly "size-changing-failure" doesnt existed.
Since CC until today this happens.
And with complex files this happens really often and is extremely annoying.
don't use screwy numbers?
animate's only accurate to the nearest .05 and (i don't think anyone can visually detect pixel fractions without a side-by-side comparison).
Thats a joke right.
There is the free transform tool which does not give you .05 results.
And if I take numbers without comma, the problem is always the same.
Also as you see in the video everybody can visually see distortion of the object (in fullscreen 720p). the white lines, blue lines, black lines are totally shifted. If you layouted a complex character for animation over hours and in the end all your detailed colours and lines are shifted is so disappointing.
I have dozen of objects, which look like crap after working with them, I can post more examples.
As I wrote the failure appeared since CC, I have tested it hours to find a solution also in CS6 comparison. In CS6 is no such problem with this duplicating and instantly random scaling. So they changed something in the program that made it worse and unusable.