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Animate CC rollover/rollout button

New Here ,
Aug 26, 2016 Aug 26, 2016

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What is the best way to create a button that plays the animation of a movieclip when rolling over it and then play reverse when rolling out of it.

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correct answers 1 Correct answer

Advocate , Sep 24, 2016 Sep 24, 2016

That's unnecessarily complicated; you don't need to do anything in the HTML file.  All you need is:

this.btn.addEventListener("mouseover", over.bind(this));

function over()

{

  this.mc.gotoAndPlay("over");

}

this.btn.addEventListener("mouseout", out.bind(this));

function out()

{

  this.mc.gotoAndPlay("out");

}

Update instance names (in red) as needed, and within the movie clip, set up frame labels called "over" and "out".

Working example here: Dropbox - overout

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Explorer ,
Sep 23, 2016 Sep 23, 2016

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I have the same question

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Adobe Employee ,
Sep 23, 2016 Sep 23, 2016

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Found a discussion that could probably provide you with some insights.

as3 play mc in reverse

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Explorer ,
Sep 24, 2016 Sep 24, 2016

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This worked for me with a movieclip button:

HTML
Placed three things in the HTML file:

<body onload="init();" style="margin:0px;">

  <a href="http://www.google.nl">  <!--1. A link-->

       <div id="banner" style="cursor:pointer;"> <!--2. A div-->

            <canvas id="canvas" width="336" height="280" style="display: block; background-color:rgba(255, 255, 255, 1.00)"></canvas>    

       </div>

  </a>

  <!--3. A script-->

  <script type="text/javascript">

  var canvas = document.getElementById("canvas");

  var w = canvas.width;

  var h = canvas.height;

  var banner = document.getElementById("banner");

  banner.addEventListener("mouseover", function(){document.rollOverFunction();});

  banner.addEventListener("mouseout", function(){document.rollOutFunction();});

  </script>

</body>

Timeline

Placed this in the first frame of the animation:

document.rollOverFunction = function () {

  exportRoot.cta.gotoAndPlay(2);

}

document.rollOutFunction = function () {

  exportRoot.cta.gotoAndPlay(16);

}

Button timeline

Frame 1 is the normal state of the button. It stops until it gets rollOver'd.

Frame 1-15 is the mouse-over animation. It stops with this.stop();
Frame 16-30 is the mouse-out animation.

Screen Shot 2016-09-24 at 23.05.15.png

Video + .fla file:
Animate CC - Button with Mouse Over + Mouse Out (.FLA) - YouTube

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Advocate ,
Sep 24, 2016 Sep 24, 2016

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That's unnecessarily complicated; you don't need to do anything in the HTML file.  All you need is:

this.btn.addEventListener("mouseover", over.bind(this));

function over()

{

  this.mc.gotoAndPlay("over");

}

this.btn.addEventListener("mouseout", out.bind(this));

function out()

{

  this.mc.gotoAndPlay("out");

}

Update instance names (in red) as needed, and within the movie clip, set up frame labels called "over" and "out".

Working example here: Dropbox - overout

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New Here ,
Aug 13, 2018 Aug 13, 2018

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thanks! this is what i needed! works perfect!

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Explorer ,
Sep 25, 2016 Sep 25, 2016

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Hi Emma,

Thanks! Can you create a movieclip button?
For some reason that didn't work for me when creating a movieclip button:
www.misuu.nl/fla/movieclip_btn.zip

Michael

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Advocate ,
Sep 25, 2016 Sep 25, 2016

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You need to add stage.enableMouseOver(); if you want to add rollovers to MovieClips. 

(It's generated automatically with button symbols).

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New Here ,
Apr 23, 2020 Apr 23, 2020

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I am not sure my question actually went to you Emma. I am trying to use your code for rollovers but asking it to gotoandplay a frame label. Is this possible? I am not having any luck. 

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New Here ,
Apr 23, 2020 Apr 23, 2020

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Emma, I have some code that's not doing this correctly. I am trying to get it to gotoandPlay a frame marker upon rollover. Is this possible?

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