Bit of a novice (understandment). I'm trying to figure out the simplest and cleanest way to animate a moving loop. I want an object to tumble/rotate and travel from left to right at the same time (that's pretty easy) - I want it to loop so that when it reaches the right end it "starts" again from the left - always keeping the pipe full.
1. I have a pipe made up of a front and back PNG files
2. I want Particles to tumble (rotate) as they flow from the left to the right end of the pipe
3. I want the pipeline full of particles (different) sizes to tumble/rotate left to right
4. I want this action to continue as long as the animation last
Okay, so... which part of all that do you not know how to do? You said you already know how to make a symbol rotate and move across the screen.
Yes, I know how to make the cell tumble across the pipe line, what I'm trying to understand is there a way to fill the pipeline with these cells, and as they reach the right side have them automatically they return to the left side and then start across again.
What I'm trying to accomplice is to have the pipeline always full of cells that a perpetually tumbling across the pipe --- and the left side of the pipe never empties out. Gosh I hope that is clear. 🙂
Graphics and movieclips automatically loop, so that should be happening already.
To fill the pipe, just copy more instances of your cell animation onto the stage.
I'll do some checking, because that is not happening for me.