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Hello! I created a character on animate using the brush tool..and colored it with brush as well, if that makes any difference.
However, whenever I try to use the bone tool on it, at first it would say "shape is too complex" so i converted it into a movie clip.
After doing so, another problem came up but I do not know the reason for it, whenever i try and use the bone tool on the shape, it makes this stop sign without giving me any kind of explanation.
Please help! Thank you
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Thanks for reaching out. You are facing issue because of below reasons
I have raised a bug for the issue you are facing. We are working on enhancing the bone tool workflow. We will keep you posted once there is an update.
Meanwhile as a workaround you can follow below steps
1. Convert the character's shape to a bitmap
2. Break the bitmap
3. Try to rig it with bone tool
or
1. Try using Asset warp tool and check if it works for your usecase.
Thanks!
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Don't even bother with Animate's Bone tool: it is riddled with bugs and limitations, and generally unusable in production. I would have a look at the Flanimate tool set instead to rig characters in Animate.
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Use layer parenting instead. works much better than the bone tool. https://youtu.be/_o4O_A5WGVc