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Hi
I have a simple Animate game with buttons needing to be pressed. When the game is played with a Mac laptop trackpad, "tapping" doesn't elicit the buttons to be pressed; this only happens with a hard pressing down until you can audibly hear the mechanical click of the trackpad, which doesn't come naturally to users. Game works fine with a mouse.
See attached video, I am alternating between a tap and a click.
Has anyone else had this problem?
Cheers
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use a mousedown event.
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Thanks for the reply. It has revealed to me that the problem wasn't the click itself, but the fact that the animation for the button clicking doesn't always show, while the code does actually register the click. Looks like I'd better code the animation rather than place it on the Down state of the button.
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you're welcome.