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Can't set position and size values to round numbers

New Here ,
May 24, 2019

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Hi guys,

I'm working on multiple flash files that set up a game UI. It's basically a collection of a lot of textures, movie clips and animations.

I've moved stuff around as I was working to get them in the position I needed them, however, I noticed that in doing that the positioning was sometimes set to values like 4.95.

I need the numbers to be round values, but when I try to manually input a value of 5 it simply reverts to 4.95 and whatever I do I cannot get it to be a round value.

The snapping was set to pixels all along, but even removing that or changing it to something else doesn't fix the issue.

The files is in Action Script 3.0, latest Adobe animate version, windows.

Do you guys have any idea what the issue might be?

Thanks!

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Can't set position and size values to round numbers

New Here ,
May 24, 2019

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Hi guys,

I'm working on multiple flash files that set up a game UI. It's basically a collection of a lot of textures, movie clips and animations.

I've moved stuff around as I was working to get them in the position I needed them, however, I noticed that in doing that the positioning was sometimes set to values like 4.95.

I need the numbers to be round values, but when I try to manually input a value of 5 it simply reverts to 4.95 and whatever I do I cannot get it to be a round value.

The snapping was set to pixels all along, but even removing that or changing it to something else doesn't fix the issue.

The files is in Action Script 3.0, latest Adobe animate version, windows.

Do you guys have any idea what the issue might be?

Thanks!

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110

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May 24, 2019 0
Advocate ,
May 24, 2019

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Hi ancaa

It it is for praprammatic reasons so important to have you movieclips (and textures, animations - as far as they are instances of Symbols which can be instance-named) positioned on rounded numbers, you could use AS3 to do so. Place them on the stage and provide an instance name (Properties). Let's say "mc_on_straight_5" and add in the Actions Panel:

mc_on_straight_5.x = 5;

mc_on_straight_5.y = 5;

That should make sure.

Klaus

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May 24, 2019 1
Adobe Community Professional ,
May 24, 2019

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Animate can show different positions for a clip in the Info window depending on whether it's set to display the position of the registration point (the cross) or the transformation point (the circle). This is toggled by clicking the icon to the left of the "X:" in the Info window. If attempting to set a coordinate for the center of an object, then yeah, you're going to get non-integer values.

Your best bet for precise positioning is to align the content inside each clip so the registration point is in the top-left corner.

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May 24, 2019 1
New Here ,
May 24, 2019

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Hey guys,

Thanks for your replies. The transformation was set to registration point, and all of the movie clips have the base content(the bitmap) set to 0/0. I've tried toggling between registration and transformation point , but it still doesn't work.

I'll give the action script a try, although to do that manually for each movie clip will take a long time.

Thanks again

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May 24, 2019 0
Guide ,
May 25, 2019

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Hi mate,

Try zooming in to 2000% and use the arrow keys to move the objects.

Before that make sure all snapping is disabled.

After that if you go back to 100-200-400% zoom and move with the arrow keys or activate snap to pixels things should start working as expected.

Hope this helps!

- Nick: Character designer and animator, Flash user since 1998
Member of Flanimate Power Tools team - extensions for character animation

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May 25, 2019 1