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Choose Your Own Adventure - HTML5 Buttons Help

New Here ,
Jul 09, 2020 Jul 09, 2020

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This is a short game for a project. I was wondering if there was somehow a way for animate to "remember" / keep track of the button options chosen in order to lead to certain scenes.

I.e. Clicking more of the bad choice buttons will get you to the "bad end" sequence

For example I have 3 scenes, so clicking the bad option 2/3 times will trigger the bad end, at the end.

 

Can it be done? If so, what codes are needed to achieve this?

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Code , How to , Timeline

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correct answers 1 Correct answer

Community Expert , Jul 09, 2020 Jul 09, 2020

use a counter variable to record whow many times a button is clicked.

 

if(!this.counter){

this.counter=0;  // and reset wherever

}

 

yourbutton.addEventListener("click",yourbuttonlistenerF.bind(this));

function yourbuttonlistnerF(){

this.counter++;

if(this.counter>=2){

this.gotoAndStop("yourbadend");

}

}

}

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Community Expert ,
Jul 09, 2020 Jul 09, 2020

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use a counter variable to record whow many times a button is clicked.

 

if(!this.counter){

this.counter=0;  // and reset wherever

}

 

yourbutton.addEventListener("click",yourbuttonlistenerF.bind(this));

function yourbuttonlistnerF(){

this.counter++;

if(this.counter>=2){

this.gotoAndStop("yourbadend");

}

}

}

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New Here ,
Jul 09, 2020 Jul 09, 2020

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Thank you so much! I'm very new to this, I appreciate it.

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Community Expert ,
Jul 09, 2020 Jul 09, 2020

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you're welcome.

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