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I've converted the flash game to html5-canvas, but sometimes the sound's stopped. I haven't seen any keyframes which would stop it. Could you help me to handle it? Thanks in advance
If you are up to date with Animate you can set the sound sync to Stream instead of Event. That may help. Also, there are times when sound only works if the user has clicked or touched something. A gotoAndPlay() may not trigger the sound.