Easing the bone's movements

Community Beginner ,
Mar 05, 2021 Mar 05, 2021

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Is it possible to ease in and ease out a bone's movement at the same time? I tried to do that but I could only apply one of them for each movement.

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Guide ,
Mar 05, 2021 Mar 05, 2021

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Instead of wasting time with the bones, you'd better look into SMR - a hybrid system that works well and will have pro-grade IK released very soon:

 

 

 

Nick – Character designer and animator, Flash user since 1998
Member of Flanimate Power Tools team – extensions for character animation – flash-powertools dot com

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Adobe Community Professional ,
Mar 05, 2021 Mar 05, 2021

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Can't wait for the PRO version 🙂

Animator and content creator for Animate CC

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Community Beginner ,
Mar 06, 2021 Mar 06, 2021

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Thanks! I'll try that too 🙏👍

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Adobe Community Professional ,
Mar 05, 2021 Mar 05, 2021

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Yes you can. After animating, click on a frame between 2 keyframes and in the Properties Panel, go to the Easing section and drill down the TYPE drop-down and select Stop and Start (Medium) or select (Fast) or (Slow) depending on your preference. The naming of eases varies across Adobe applications (After Effects refers to them as Easy Easy, etc). If you go to File > New > there's an example source FLA along the bottom (may need to scroll) with a skeleton rigged with the Bone tool. That animation uses eases and you can open it (double-click the thumbnail) and click on frames in between keyframes and look in the Easing section of the Properties Panel.

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Community Beginner ,
Mar 06, 2021 Mar 06, 2021

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Thanks for your help, I'll check that sample too 👍

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New Here ,
Mar 05, 2021 Mar 05, 2021

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  • @Hirad5F8Fsnapshot_www.dropbox.com_1614897195782.png@Hirad5F8F wrote:

    Is it possible to ease in and ease out a bone's movement at the same time? I tried to do that but I could only apply one of them for each movement.


 

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Adobe Community Professional ,
Mar 11, 2021 Mar 11, 2021

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LATEST

Use the layer parenting tool. https://youtu.be/F6X3iCKyY6Q

In this video you will learn how to setup a character using layer parenting and apply classic tween in Adobe Animate

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