export to SVG
Open in illustrator, the graphic from the svg file not as perfect as in animate. How to solve it.
Ok never mind. My bad. That was gpu preview.
I have the same problem as Ahmedfai, but I don't under stand what the gpu review is exactly, and how to turn it off...?
In Illustrator preferences is GPU Performance. I think Illustrator is able to draw vectors with the GPU, and that can speed up zooms, but it may not be as clean as you get with the final export. You could turn those features off to get the CPU to do the drawing.
Unfortunately this is a severely restricted process since Adobe got rid of the .fxg format which retained layers. SVG is now your only option which does not support layers making it ok for some basic things but not for complex artwork where you want to retain the layers.
There is another way if you want layers and still have Flash CS6 and Illustrator CS6 installed but that's another story.
Wish adobe would just give us a .ai export.
Please bring back FXG.
SVG is no solution for coworking with complex files in Flash and Illustrator.
Since years i've installed old cs6 version of Flash and Illustrator only for the FXG export / import.
FYI there are some scripts that can ressurect the layer structure you had in Animate and reinstate it in Illustrator from the SVG file. However there are often multiple errors and innacuracies in the exported SVG file in the first place with weird repeated objects and lines etc. SVG sucks. FXG was near awesome.