Copy link to clipboard
Copied
I've created a character with a bone structure (using the bone tool.) In the symbol timeline for the character's head, I've created a facial animation. But in the main timeline, the facial animation resets to its first frame on evey keyframe of the main timeline's armature layer. How can I get the facial expression to play out without resetting?
Thanks for any help.
Hi mate,
Really, no point in persisting in attempts to make bones work for anything but the clumsiest demo which ticks the boxes that Animate has bones.
Seriously, they are unusable for any practical purposes and the sooner you abandon them the more grief and wasted time it will save you.
Instead explore the new built-in Layer Parenting to see if it satisfies your requirements (plenty of dead ends there too) or move on to Smart Marget Rigs or just the simple Classic Tween approach.
Copy link to clipboard
Copied
Hi mate,
Really, no point in persisting in attempts to make bones work for anything but the clumsiest demo which ticks the boxes that Animate has bones.
Seriously, they are unusable for any practical purposes and the sooner you abandon them the more grief and wasted time it will save you.
Instead explore the new built-in Layer Parenting to see if it satisfies your requirements (plenty of dead ends there too) or move on to Smart Marget Rigs or just the simple Classic Tween approach.
Copy link to clipboard
Copied
Thanks for your reply. How do I remove bones? If I delete the armature layer, my character disappears. Even if I right-click>remove armature, my character still disappears when I delete the armature layer.
Thanks again for your help.
Copy link to clipboard
Copied
Hi again, mate,
I think that the safest way would be to select all your elements on the stage with the Select Tool (V) in the first keyframe of your armature, then right-click on one of the symbols and from the context menu choose Distribute to Layers.
Each symbol will go to its own layer and the armature and all bone-based animation will disappear without a trace.
Hope this helps!
Copy link to clipboard
Copied
Great, thanks so much!